About B4DooM

The B4DooM Project is a resurrection of the popular DooM enhancement mod created by Indigo Rain Development in 1996. With the improvements in technology and the Zdoom source port, many of the intended features of B4DooM can now be realised.

B4DooM is the prequel to probably the most important and popular game of all time. Although now dated, the DooM world still has a following - and the most unique aspect of B4DooM is that it purposely embraces the classic character of the original DooM game.

Technology exists for superior graphics etc - but since B4DooM is the prequel to the original DooM, its purpose is to maintain the classic retro feel while enhancing it in a way that we think it was meant to be. Our preference is the original pixelated look but with 3D sprites (voxels), realistic effects and animations, and played in good resolution - leave making it look like new games for new games.

B4DooM enhances the original DooM experience while carefully maintaining the classic look and feel that millions of fans will always love.

Being the prequel, the action takes place at the beginning of the invasion, being far more action packed as both sides fight - not just "you vs legion".

B4DooM can be played with 1000's of existing level wads, enhancing them and acting as a kind of time warp to take place while the invasion is happening - instead of afterwards as the sole survivor in DooM.

There are 2 versions of the game, so you can choose whether to be on the side of the invading demons or the marines.
  • Unholy God: Play as an evil medieval sorcerer, who was banished into the infernal dimensions and is accidentally freed 1000 years later due to the teleportation technology being developed by UAC for the transport of cargo on Mars' moons - and who now leads the invading demon horde, possessing the marines or using their life force to summon the demons...
  • Marines: You are just one of the marines battling the invading demon horde. You might think it's easy with marines fighting with you, but the demons are continuously respawning and possessing your team into the zombies found in DooM, meaning as time goes on the numbers of enemies increase as the marines die or become the vary force you are fighting against.